Don't worry about the score!? Are you serious!?
I have since received an email from the CoC, explaining the mechanics of point allocations for the 2 Games in question. For the benefit of some of you who've been asking me, please find below herewith the scoring format:
Game 1: Wau! Now everyone can fly! (Maximum 10 points)
—Kite Making (Based on Creativity & Effort)
—Ability to Fly (Min 10 Seconds)
—additional 3 points
Game 2: Picking Up Sticks (Maximum 10 points)
0—3 beans = 4 points
4—8 beans = 6 points
9—14 beans = 8 points
15 beans and more = 10 points
In the case of Game 1 above, the CoC has combined the elements of the actual making of the kite and its creativity, and here there are 3 possibilities, i.e. 7 points (most creative), 5 points (average design), 3 points (least creative).
On its ability to fly, that is a separate thing. Any kite, regardless of its design, for as long as it's able to remain airborne for at least 10 seconds, shall be entitled to 3 points.
In other words, if one is able to make a kite and fly it for at least 10 seconds, he should be able to get a minimum score of 6 points. And of course if his kite can't fly, he can't possibly get more than 7 points for that challenge.
In the case of Game 2, I'm quite OK with the format, except that I think it's rather unfair that 0—3 beans are entitled to 4 points; whereas 4—8 beans are entitled to 6 points. It means that anyone can simply appear at the game station and get no beans at all, and still get 4 points. Yet someone who manages to pick up 8 beans gets 6 points, i.e. a difference of only 2 points for a difference of 8 beans picked!